The device promises conversion of any sort of digital content into 3D, without lag or need for major processing power. [...]
The Tesseract – currently supporting 1080p and 1440p visuals – made several claims. Shubham Mishra, Co-Founder, Absentia VR, and the captain of this fledgling hardware startup, talked about some of the advantages the Tesseract has over its competitors. Unlike the Oculus Rift and other high-end VR headsets, the Tesseract doesn’t need specialised content – it can upscale pre-existing 2D content to 3D without any lag. Their patent-pending algorithm differs with Oculus’ implementation, too, claims Shubham and his team – where the Oculus uses predictive head tracking to pre-render pixels, the Tesseract uses smart vectorisation to define the edges and depth of an object in real-time. This approach, according to Absentia VR, eliminates a hint of drift suffered by Oculus Rift. [...]
See more at:
www.digit.in/wearable-devices/absentia-vr-unveils-tesseract-3d-hmd-at-igx-27937.html
click on images to enlarge
MAY YOU LOVE
Virtual Reality Topics