This Special Issue aims to provide a collection of high quality research articles that address broad challenges in both theoretical and applied aspects of VR and games, including new software and hardware developments and user-related studies. We also aim to assess old questions in the new VR-gaming realm.
Keywords
#Animation
#Interactive technologies
#Computer graphics
#Virtual environments
#Gamification
#User-related studies
#Pervasive gaming
#Visualisation techniques
#Mobile games
#Education and learning
Special Issue Editors
Guest Editor
Prof. Carolina Cruz-Neira
University of Louisiana at Lafayette ,104 E University Ave, Lafayette, LA 70504, USA
Interests: virtual reality; interaction; emerging technologies; multidisciplinary research
Guest Editor
Prof. Marcos Fernández Marín
University of Valencia, Valencia, Spain
Interests: computer graphics; simulation; augmented reality; virtual reality; multimodal interfaces; human computer interaction
Guest Editor
Dr. Cristina Portalés Ricart
Institute of Robotics and Information and Communication Technologies (IRTIC), Universitat de València, Av. de Blasco Ibáñez, 13, València 46010, Spain
Interests: computer vision; HCI; augmented reality; multispectral imaging; 3D reconstruction; multimodal data acquisition and rendering
Deadline for manuscript submissions:
30 April 2017
SUBMISSION HERE