Jackass 3D (2010)
The Jackass crew's stunts and pranks were shot natively in stereo, turning practical mayhem into a 3D spectacle.
Overview
The third Jackass feature returns the crew to their trademark mix of dangerous stunts, painful pranks and gross-out gags, this time explicitly staged to exploit objects and bodily fluids flying at the audience.
Native Stereoscopic Technique
Filmed with Pace Fusion Camera System rigs on location, the crew and camera operators worked around genuine physical risk and unpredictable stunts, a very different shooting environment from the controlled sets typical of most native 3D productions of the era.
Because Jackass 3D was captured with a genuine dual-camera or beam-splitter rig rather than converted from 2D footage after the fact, its sense of depth is derived from real parallax recorded on set — the same principle behind human binocular vision, where two slightly offset viewpoints are reconciled by the brain into a single three-dimensional image. The Pace Fusion setup used here reflects the state of stereoscopic camera engineering available at the time of production, a factor that shaped everything from shot length to how close the camera could get to the action.
Legacy & Reception
It became one of the best-reviewed entries in the franchise and one of the more purely fun demonstrations of what native stereo could add to raw physical comedy.
Quick Facts
- Year: 2010
- Type: Feature (Comedy)
- Stereoscopic system: Pace Fusion
- Director: Jeff Tremaine
- Studio: Paramount Pictures
- Conversion: None — native stereo capture